I am using the software program called Blender. It’s a program that lets you make 3D objects and also lets you animate them. You can also make models for games and port the models to different software programs so that you can put them in a game. I chose Blender because I know how to use it and I’m pretty good at using it now.
I have accomplished a lot in my opinion. I finished the model of my character and I think it looks pretty good. I also learned more of the controls in Blender so now I can use it more efficiently. Below is the full model.
The way I learned how to do it is by using tutorials online. The tutorial I watched was how to make a low poly character in Blender. I also just started trying to learn it on my own and in my opinion I think I did a pretty good job. The arms are a bit big though.
One of the things I added that wasn’t in the tutorial were eyes. I just added the eyes because I thought it would be a little funny.
My overall plan for telling a story for this project is to either animate the model or just tell a story in written form. If I animate it, I’m planning on having him meet another character (I’ll probably copy the current model I have and change it a little bit.). He’ll shake hands with the other character he meets, and then they’ll talk about something. Blender supports animation, so that’s what I’ll use to animate it.
The next steps for my project are to figure out how to get my character model’s joints moving. Right now they don’t move, but I’m going to look up tutorials on how to add bones, and hopefully, I’m able to do it. I’m hoping in the next week or so I’ll have that done. Preferably this week, but it will probably end up being next week.